Resources

Research and tools

Resources on responsible AI, youth education, loneliness, and human connection.

ai.gov U.S. National Artificial Intelligence Initiative Official U.S. government site with AI strategies, trustworthy AI, and youth education initiatives.

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ai.gov Presidential AI Challenge White House-backed national challenge for K–12 kids and educators to build positive, responsible AI projects solving real problems.

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whitehouse.gov Advancing AI Education for American Youth Executive Order promoting AI education, professional development, and access for American students.

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ed.gov U.S. Department of Education: AI Guidance Federal resources on safe, innovative, and responsible AI use in education.

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khanacademy.org Khan Academy: AI for Education Free lessons, videos, and tools on AI basics, ethics, biases, and responsible teaching and learning.

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khanacademy.org Khan Academy's Framework for Responsible AI in Education Clear principles for safe, fair, and equitable AI in schools and learning environments.

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commonsense.org Common Sense Education: AI Literacy Lessons Quick, fun lessons on AI ethics, biases, and responsible use for grades 6–12.

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code.org Code.org: Teach and Learn AI Hands-on projects teaching kids ethical and thoughtful AI development and thinking.

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media.mit.edu MIT Media Lab: AI + Ethics for Middle School Free lessons on fairness, biases, and ethical AI thinking designed for middle schoolers.

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teachai.org TeachAI: AI Guidance for Schools Toolkit Practical resources for educators and administrators promoting responsible AI in schools.

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fosi.org Family Online Safety Institute: Teaching Kids About AI A parent's guide to exploring AI safely, building curiosity, and encouraging critical thinking at home.

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understood.org Understood.org: How to Use AI Responsibly Kid- and family-friendly tips on using AI honestly, safely, and fairly in everyday learning.

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news-medical.net Global Burden of Disease Study (2026) - The Lancet Mental disorders have surpassed cardiovascular disease as the leading cause of global disability, with Major Depressive Disorder rising by 24% since 2019.

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hhs.gov Our Epidemic of Loneliness and Isolation - Surgeon General (2023) U.S. Surgeon General's Advisory on the loneliness and social isolation epidemic and its impacts on health and community well-being.

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nationalacademies.org Social Isolation and Loneliness in Older Adults - National Academies (2020) Comprehensive report exploring opportunities for the health care system to address social isolation and loneliness in older adults.

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pubmed.ncbi.nlm.nih.gov Social Isolation and AI-Enabled Electrocardiography - JACC/Mayo Clinic (2024) Research linking social isolation to accelerated biological aging as measured by AI-enabled ECG analysis. Rajai, N., Lerman, A., et al.

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aarp.org AARP Loneliness Epidemic Survey (2025) 40 percent of older adults report experiencing loneliness, underscoring the scale of the social connection crisis in America.

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pmc.ncbi.nlm.nih.gov Screen Time and Mental Health: ABCD Study - BMC Public Health (2024) Prospective analysis linking screen time to mental health outcomes in adolescents across the Adolescent Brain Cognitive Development study. Nagata, J. M., et al.

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nature.com Screen Time, Physical Activity, Sleep & Mental Health in Youth - Nature (2026) Structural equation modeling of screen time, physical activity, sleep loss, and mental health risks in youth from the U.S. National Survey of Children's Health.

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pmc.ncbi.nlm.nih.gov Screen Time and Mental Health Profiles Among U.S. Adolescents - CDC (2025) CDC National Health Interview Survey findings on screen time patterns and mental health profiles among U.S. teenagers. Public Health Reports.

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pmc.ncbi.nlm.nih.gov Addictive Screen Use & Cognitive Difficulties - ABCD Consortium/NIH (2024) Study on problematic media use and its association with cognitive difficulties in adolescents from the National Institutes of Health ABCD Consortium.

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jmir.org Screen Time, Internet Gaming Disorder & Mental Health in Adolescents - JMIR (2026) Large-scale cross-sectional study examining leisure screen time and internet gaming disorder among Chinese adolescents. Yin, X., et al.

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